Dead Posted March 12 Share Posted March 12 Add Alchemical hydra to the wilderness without its pool mechanics, but with increased hitpoints and higher damage output if you were to miss a prayer. Killing an alchemical hydra in the wilderness would have a 1/50 chance to spawn a superior Hydra, which would work as a world boss. Normal alchemical hydra would have a slightly improved droptable over the non-wilderness one. Superior alchemical hydra would drop a upgrade leather for ferocious gloves, giving them +4 extra strength and a venom effect like serpentine helmet, another drop would be an upgrade gem for dragonhunter lance and bow, which would give a massive damage boost when fighting dragon type monsters, making them BiS weapons at certain places. 1 Quote Link to comment Share on other sites
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.